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Yes! Even commercial sites can freely use the Movie Masher software without royalties or other costs, under the
MPL 1.1 open source license. Technically
the license insists that the source files (FLA, AS) be distributed along with the binary files (SWF),
but this requirement can be met by simply retaining the link to
MovieMasher.com within your interface. The 'server' example uses software that is licensed differently - see the included LICENSE.html file.
Changes made to the software and custom modules (controls, effects, transitions, etc.)
do not have to be released under an open source license, but most folks opt to do so anyway. The current code base
is the product of many companies and individuals who have elected to contribute their improvements back into
the project. The main benefit for them is elimination of ongoing maintenance costs - their features persist
as the whole system evolves.
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In addition to the community based resources listed on the download page,
help is also available on an hourly basis directly from the creator of Movie Masher,
Doug Anarino.
Support is offered at every step in the deployment process... Some folks need the graphical
interface customized or the CGI scripts reprogrammed for different content flows.
Others would rather have their inhouse staff handle these sorts of adjustments
but need help understanding the system.
Typically folks needing custom modules for controls,
effects, transitions, etc. find it more practical to outsource these more complicated tasks.
As do folks needing the whole system installed on their own web server, without relying on
Movie Masher Server.
The same reasonable rate is applied to all services, and currently the first
consultation is free.
To get started, please send an email
briefly explaining the goals of your project, providing attachments or links to
any relevant mockups, prototypes or specifications.
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Yes, and by far the easiest way to do so is to use the Movie Masher Server AMI on
Amazon's Elastic Compute Cloud web service.
The server software is written in PHP5 and utilizes many open source UNIX applications and libraries to
render mashes into true video formats for downloading, podcasting and even broadcasting.
The dependencies are a
real pain to get installed though, so the preconfigured server available through
EC2 is the fastest way to get up and running. Their
network infrastructure also enables multiple instances
of the server to be run, for a more scalable solution.
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Yes, but if video transcoding functionality
is required then a lot of software will likely need to be installed on the box
(see README-Local_System.txt in the 'server' example).
And unless few users will be doing this at once, one of the
network artchitectures described in
the documentation would still be advisable.
If these steps are impratical given your hosting situation, please consider utilizing
the Movie Masher Server AMI for just the transcoding functionality,
while retaining full control over customization and content flows from your server.
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At the moment, no. But the architecture has been designed with this eventuality in mind, and several content
management systems and networks are being reviewed. send an email to let us know which tools
you're using and how video editing functionality might be provided within them.
One project that is underway is the Movie Masher Facebook application. It isn't feature complete at the moment, but is functional.
The applets and
additional media are placed on a scalable host like Amazon's
Simple Storage Service for scaleability.
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Much can be gleened from reading the online documentation which covers topics like Installation,
Interface Customization,
Content Management,
Applet XML Tags,
User Controls,
Effect Modules,
Theme Modules,
Transition Modules,
Server Configuration,
Transcoding Options. There is also lower level, auto generated
documentation of the ActionScript code itself, available as part of the source download.
Additionally, a look through the SourceForge Movie Masher Forums
might turn up an answer to your technical question - if not, just post it there. If all else fails, please
send an email and we'll get back to you just as soon as possible.
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